Augmentation Slot Component MK-1 | |
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The system of adding augment slots to gear in SWTOR underwent a radical transformation in patch 1.3. In the new system, you can add an augment slot to any piece of equippable gear, from earpieces to implants to generators. Nov 01, 2012 Augmentation slots can accept augments of up to the level of the slot. Therefore a MK-3 Augmentation Slot, when installed in a piece of gear, can accept an Augment of up to level 32, at level 33 it requires a MK-4 or better slot. Swtor Augment Recipe List. The system of adding augment slots to gear in SWTOR underwent a radical transformation in patch You can purchase the recipe from your crew skill trainer. 3.1.1 Adaptive Armor, 3.1.2 Augment, 3.1.3 Heavy Armor, 3.1.4 Medium Armor the recipe shows “1” as the yield, but.
Augmentation Slot Component MK-1 is a Premium-quality Augmentation Slot Component. This crafting material is used in the construction of Augmentation Kit MK-1.
Augmentation Slot Component MK-1 can be obtained by reverse engineering Tier 1 crafted gear; any crafted equipment item that is reverse engineered will yield one Component in addition to other crafting materials normally produced.
Augmentation Slot Component MK-1 can be used by Armormechs, Armstechs, and Synthweavers to produce Augmentation Kit MK-1, an item that is capable of adding an Augment slot to any piece of equipment.
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